_EX_WORK_QUEUE

//0x38 bytes (sizeof) struct _EX_WORK_QUEUE { struct _KQUEUE WorkerQueue; //0x0 volatile ULONG WorkItemsProcessed; //0x28 ULONG WorkItemsProcessedLastPass; //0x2c volatile LONG ThreadCount; //0x30 volatile UCHAR TryFailed; //0x34 };

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